Work
Triangle Factory
As Gameplay Programmer, System Designer, Producer
2019 - *
- Helped launch 3 games on multiple VR platforms and regions.
- Build multi-project multi-platform build system for Unity.
- Build out and executed year long production plan for a live service game.
- Implemented new gameplay, server, and customization features in a live game.
- Maintainer and builder of our cross-platform code-base.
- Mentored interns through feedback, MRs, and providing interesting but challenging problems.
- Build MVP for a central account platform.
- Build and managed custom build discord bot.
As Community Manager
2020 - *
- Searched for company tone and moderation rules.
- Managed volunteering moderation teams for multiple Discord’s. (10k and 40k users)
- Build custom tools to support moderators and developers in their tasks.
- Communicated with community members, handled support emails, and was contact person for community leagues.
- Investigated cheaters and ways to prevent them.
Codefever VZW
As Supporting Teacher
2016 - 2018
- Taking programming lessons and making a story around it. Make it feel more like a game. Gamify the learning platform.
- Give programming lessons via games (scratch) to children.
- It was my job to support one of the teachers during the lessons.
Volunteering
Voor Remi VZW
2024 - *
Voor Remi highlights accessible gaming options in Belgium
Oranje VZW
2012 - 2022
Oranje is a playground for people with and without people with disabilities. Over the years I was part of multiple groups: Speelplein Sint-Jozef, Jeugd Atelier Heist, Jeugd Atelier Brugge.
Education
| Date | Location | Subject | |
|---|---|---|---|
| 2015 - 2019 | DAE Howest Kortrijk | Major: Game Development | Game Graphics, Gameplay, XR |
| 2012 - 2015 | KTA Brugge | Digital arts, Fild and Applicatioms | Digital Art, Drawing, Film, Web, and Apps |
| 2021 - 2021 | VTI Brugge | Grafische Media | Print Media: Pamphlet, Posters, Printing |